The aim for this website is to be a portal where the sum of online information on Voice Design can be aggregated, for the benefit of both Voice/Dialogue/VO/Speech Designers (and the Supervisors, Coordinators, and the many other names we go by!) and folks interested in starting a career working with voice inhouse in game development.
Voice Design (or Dialogue Design/VO Design) is a discipline which encompasses all aspects of design, production and implementation for voice in games; supporting gameplay, narrative, and the wider style & tone of a project.
This could include...
Systemic Barks Systems
Vocalisation & Breathing Systems
Crowds & Walla Systems
Recording & Engineering
Vocal Design (for creatures/robots/etc)
Designing any associated SFX (eg: radio squelches)
Pre-mixing & Cooldown/Playback Balancing